Īlong with many of the cosmetic changes (such as up-to-date 3D graphics), SimCity uses the new GlassBox engine. The poor performance of SimCity may have been responsible for the 2015 closure of Maxis' Emeryville studios, and the end of the franchise. As a result, some reviewers were unable to review the game, labeling the launch a "disaster" and the game "unplayably broken", urging players to avoid purchasing the game until the issues were resolved.
These issues included network outages, problems with saving progress and difficulty connecting to the game's servers. Prior to release, SimCity received positive reviews however, the game's launch was received negatively due to widespread technical and gameplay problems related to the mandatory network connection for playing and saving game data. Throughout its development, SimCity received critical acclaim for its new engine and reimagined gameplay however, publications cautioned the game's use of a persistent Internet connection, with which it stores saved games and allows players to share resources. SimCity uses a new engine called GlassBox that allows for more detailed simulation than previous games. Players can create a settlement that can grow into a city by zoning land for residential, commercial, or industrial development, as well as building and maintaining public services, transport and utilities. The game is considered a reboot of the SimCity series.
A macOS version was released on August 29, 2013.
Released for Microsoft Windows in early March 2013, it is the first major installment in the SimCity series since the release of SimCity 4 a decade before.
Designed by Will Wright and originally launched back in 1989, it has become one of the most popular video games in history and one of Electronic Arts greatest hits, with versions for desktop, Android and iPhone, including the successful SimCity BuildIt.īecome the Le Corbusier of the 21st century. SimCity is definitely the business and construction simulation game par excellence.